X men legends 2 rise of apocalypse

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Magneto: And on the eighth day, I looked down upon creation and said. Each character had an array of powers that could be unlocked and improved as the game progressed, and could also pick up equipment that boosted their abilities. If there were fewer than four players the computer would control any extra characters, with the players able to assume control of any character not currently controlled by another player at will.

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Some sections used fewer than four characters (since this left the players in excess of the available characters with nothing to do, it was much less frequent in the sequel) and some sections required or banned the use of specific characters (especially early in the game, before the entire roster was unlocked). Gameplay in the majority of both games had squads of four X-Men (and their allies), chosen from a large roster of available characters, controlled by up to four players. Both games featured Marvel Comics' X-Men traveling all over the globe to save the world by defeating one of their most powerful villains - Magneto in the first game, Apocalypse in the sequel. Two games were made, X-Men Legends (2004) and its sequel, X-Men Legends II: Rise of Apocalypse (2005). A series of console video games developed by Raven Software and released by Activision.